Mark introduces a new game called “Name That Card”, in which we learn very quickly why Jason had low SAT scores. Mark and Jason discuss a way in which Dire Wolf Digital can improve their communication strategy. We end with Draft strategies certain to keep you at Silver and Gold.
Mark and Jason apply the principle of 10,000 hours to explain why they haven’t mastered Eternal yet. Are control decks the best deck archetype? Jason thinks so. Mark would be rude to disagree.
Drop campaigns are a hot issue in the community. Jason is concerned they create inequity. Mark may or may not agree, but he pronounces “cleverly” with ease. They both wonder where is the influence love for podcasts?
Jason claims Eternal is a terrible game to play with friends. Does Mark agree? To save the game, they imagine a new two-player heads up mode called “Pretendo Draft” and face off against each other.
Mark and Jason interview new-ish Eternal player and close friend, Jay. They talk about the new player experience, the tournament scene, and why Jay owes them $10. Mark honorably defends the lore aspect of trading card games.
Mark and Jason share their unspectacular ECQ: Price of Freedom tournament reports. Neither one of them can pronounce “tournament”. The Misplay of the Week was so bad this week it literally made Jason nauseous.
Mark is back with analytics to debunk Jason’s conspiracy theory about Power. Jason tries to sell the listeners on his pyramid scheme while Mark has a more practical method to building a collection.
Getting power stuck in Eternal feels bad. Jason has a theory that something nefarious is happening behind the scenes. Mark isn’t sure that’s true and explains playing with a Growth Mindset.