The podcast

New episodes every other Tuesday

  1. Graphic Design with Drew Corkill

    On this week's episode, we interview Drew Corkill, a graphic designer with a passion and talent for designing board games. He shares his deep insight and experience about the ins and outs of the intersection between producing a board game and...

  2. Road to Crowdfunding

    Season 3 of The Misplay starts now! Same game. More mistakes. For new listeners, we recap the first two seasons to get you caught up. Join us on the path to crowdfunding!

  3. Listen Until the End

    This is it—the end of Season 2. We look back on how we got here and share highlights from the year, including our recent two-player meetup. Are we ready to launch a crowdfunding campaign for our abstract game? Will there be a Season 3?

  4. Where Are We?

    We ask ourselves every episode, “Where are we?”—and today we really mean it. We take stock of our abstract tile-placement game and ask the big question: Are we ready to move into Season 3 or head toward crowdfunding?

  5. Would You Play It Again?

    At Kublacon, we asked the ultimate question: Would you play the game again? Hear what playtesters told us, our responses to their feedback, and how their honest insights may shape the next version of the game.

  6. Roadmap to Season 3

    We’re hitting the road—the road to Season 3! But before we get there, we’ve got some serious playtesting ahead to make sure the game is both fun and replayable. Next stops: Kublacon, Golden Gate Gamemaker events, and a Misplay board game community...

  7. Live Playthrough

    We play a live match of Starfold that you can watch along with in real time. Follow the action to see who wins—and get a better feel for how the game works.https://tinyurl.com/mujmabd9

  8. Ways to Incorporate Theme

    We’re getting close to locking in a theme, so this week we explore where and how it can weave into the game. Mark takes “The Night Sky” and runs with it—imagining two friends lying on the ground, gazing up at the stars.

  9. Starfold

    We present to you "Starfold"—our abstract game with a theme! We talk about entering the BoardGameGeek Two-Player Design Contest and how playtester advice pushed us to build a proper Print-and-Play to meet the requirements.

  10. Theme It or Leave It

    We kick things off with a funny misplay in Harmonies and share news about our new sponsor, Spielmas. Then it’s time for a round of “Jason Can’t Possibly Disagree,” where we debate whether our abstract game Currents should have a theme—or stay...